Saturday, March 1, 2025

New Build 2.0-2502

 I've finally gotten a new build to compile and it's filled with too many software updates to list. Mind you there is still a lot of things that aren't finished. Specifically, EmuPack 2.0 is going to need a stub installer that will allow installs on legacy versions of Windows. Some emulators have dropped support for x86 while maintaining their x64 counterparts. So EmuPack will include both the x86 legacy version and the newer x64 version. Also, some have dropped support for older versions of Windows while still supporting the same architecture. For example, one may support 9x/NT/XP, but not 7/8/10/11. EmuPack will include the legacy versions and hopefully install the correct one based on the system you are installing to.

With that said, here is the lastest build.

https://www.mediafire.com/file/gdn9tcopf3p2yi4/EmuPack_2.0.0.250224_Setup.exe/file

Please note that the included ReadMe file shown during setup does not contain the updated version information. You can see what emulator versions are included on the Components page.

There is also some more work that I need to do to more efficiently provide runtimes. I'll need to make notes about the dependencies each emulator has and I'd like to be able to sideload them through the installer. As you'll notice the EmuPack setup executable is now roughly 425mb. In future releases I don't expect it to get much larger, but there is room to condense things down a bit.

As before, I am always looking for testers or people to help with the script coding. Source files are included with the installation.

Sunday, February 16, 2025

EmuPack 2025 Status

I'm trying to get things together for an updated release. Progress is slow, because I can't really put enough time into this project. There has been so many great things going on in the emulation communities. There's been a great shift towards x64 over the years. At the same time, I'd love to bring a new release at some point to modernize the project. I've got an idea that might make packaging the installer for both legacy systems and modern systems more efficient through componentization, though I don't know how the implementation will effect installation and download size.

As always, I'm interested in finding people who can help assist me with the InnoSetup code and script development aspects. With Windows 10 & 11, I'm also thinking that the project needs a frontend, or at least a stub executable that launches what was once the Start Menu folder. Please reach out if you are interested.

Monday, March 11, 2024

EmuPack 2024 Status

I originally planned to broadly test and continue to develop EmuPack last summer to present a polished public release this year. As some of you may or may not know, I lost a lot of source code sometime since then, when I was trying to get things together for a beta release.

Since then, I've been trying to retrieve code bits from the last builds and figure out what I was coding on nearly a year ago. There were so many advancements that I can't even recall. I should have kept better backups. I knew I posted builds, but they are gone now somehow.

It's worth noting that I've also had concerns about EmuPack going forward development in the future. Concerning current events, there will no longer be any test builds in the foreseeable future. I've never received feedback or help while developing the scripts that install EmuPack.
I can't find the time to redevelop the installation scripts/system registry file associations like I used to. As a result of the mentioned setbacks, I'm stopping development on this project again.

Tuesday, November 28, 2023

EmuPack 2.0 Beta Testing

Everything had been looking pretty good lately. Icons are showing, weblinks are there for wiki, source, and runtime. As I was migrating code between the X64/X86 Component & Registry sections, I noticed an issue with missing a bunch of x86 Registry. Most likely an accident of my overuse of Cut&Paste / Copy&Paste. So.. like a dumbass, I hadn't kept any of the other recently compiled builds since everything was looking so good. These builds would have provided me with what I lost instead of having to recreate it, and from outdated code too; Lesson learned; save your backups.

Because some x86 registry is missing, most file types will not launch emulators directly.
Issues will be fixed with the next build coming in the new year when I should have more time for development to resume.

The latest test compile will contain the bugs previously mentioned:

https://www.mediafire.com/file/ckhlx8e2jd9bb2h/EmuPack_2.0.0.231118_Setup.exe/file

Once everything is ready for more stable beta development and testing, I'm going to reintegrate the CODE section into the script as Components on the setup page. I'll also update all emulators at that time before the launch of the official beta.

Tuesday, March 17, 2015

EmuPack status

Hi all. Still haven't had much time to put together a new release.
However, with Microsoft working on Windows 10, I did feel inspired to recreate icons styled for Windows 10. These icons will debut when I get around to putting together a new release.

Update 11/18/2023 : Pretty sure I lost these nice icons since 2015 due to data loss. :(
Update 11/28/2023 : Luckily I can use these PNG's to recreate them fairly easily. :)

Friday, December 21, 2012

EmuPack 2013


EmuPack 2013
Announcing the final version 1.9.1.1915 for EmuPack 2013.
EmuPack 2013 is an excellent upgrade from previous versions.

Download Links :
EmuPack 2013 Release Notes
EmuPack 2013 for x86
EmuPack 2013 for x64

Wednesday, April 27, 2011

EmuPack 2013

Welcome to the new EmuPack blog.

If you're new to EmuPack, it is an InnoSetup installer script that I've written for a collection of emulators. Its main purpose is to put icons and file associations to different filetypes that each emulator supports. An emulator attempts to reproduce the inner workings of a video game console, allowing you to play roms, which are backup image files of game cartridges or media. This helps preserve classic gaming when the real consoles and games become harder to find. Additionally, EmuPack can now optionally add a Roms Library (Windows Vista/7/8 and can install an Icon in My Computer (Windows XP/Vista/7/8)

http://www.mediafire.com/?wj7rsozw6b4a6

Lets not forget that EmuPack would not be possible without the many open source developers who contribute to the various emulators included with EmuPack. EmuPack is a non-profit project developed for educational and evaluation purposes.

More recently I've also been working on a frontend which will  show you a list of the emulators installed through EmuPack and helps you configure various file associations. Because many emulators offer SVN (Simple Version Numbering) builds that are compiled almost daily, EmuPack releases will also include fixes, enhancements and/or new features. The frontend will eventually serve as an easy way to keep your emulators up to date when new releases are made.